M:tG card similarity search
2WW · Legendary Creature — Angel
Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Lotus Path Djinn | 3U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/3 |
Riverwheel Aerialists | 5U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/5 |
Winged Coatl | 1GU | Creature — Snake | Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
Willing | 1WB | Instant | Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Rakdos Drake | 2B | Creature — Drake | Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 1/2 |
Archetype of Imagination | 4UU | Enchantment Creature — Human Wizard | Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2 |
Makindi Aeronaut | 1W | Creature — Kor Scout Ally | Flying 1/3 |
Skyreach Manta | 5 | Artifact Creature — Fish | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Flying 0/0 |
Mystic Visionary | 1W | Creature — Human Nomad Mystic | Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard. 2/1 |
Phantom Monster | 3U | Creature — Illusion | Flying 3/3 |