Card Codex

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17 May 2024: Card library updated.

Zamriel, Seraph of Steel

2WW · Legendary Creature — Angel

Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4

Similar cards

Color identity:
NameManaTypeText
Wind Dancer 1UCreature — Faerie Flying {T}: Target creature gains flying until end of turn. 1/1
Righteous War 1WBEnchantment White creatures you control have protection from black. Black creatures you control have protection from white.
Sephara, Sky's Blade 4WWWLegendary Creature — Angel You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.) 7/7
Serra Ascendant WCreature — Human Monk Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. 1/1
A-Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/2
Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/1
Carrion Screecher 3BCreature — Zombie Bird Flying 3/1
Golgari Death Swarm 3BGCreature — Bat Fungus Horror Flying, vigilance 4/4
Malach of the Dawn 2WWCreature — Angel Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4
Sliver Hivelord WUBRGLegendary Creature — Sliver Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.) 5/5
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