Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zap

2R · Instant

Zap deals 1 damage to any target. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Roiling Vortex 1REnchantment At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn.
Jinxed Idol 2Artifact At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol.
Hecatomb 1BBEnchantment When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.
Refraction Elemental Creature — Elemental Ward—Pay 2 life. Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. 4/4
Thunderwave 2RRSorcery Roll a d20. 1—9 | Thunderwave deals 3 damage to each creature. 10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way. 20 | Thunderwave deals 6 damage to each creature your opponents control.
Scab-Clan Berserker 1RRCreature — Human Berserker Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. 2/2
Cosi's Ravager 3RCreature — Elemental Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker. 2/2
Volcanic Fallout 1RRInstant This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.
Fiery Justice RGWSorcery Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Flamebreak RRRSorcery Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
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