M:tG card similarity search
3GW · Legendary Creature — Cat Warrior
Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Havengul Vampire | 3R | Creature — Vampire | Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. 2/2 |
Blood-Chin Rager | 1B | Creature — Human Warrior | Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) 2/2 |
Creeping Renaissance | 3GG | Sorcery | Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Acid-Spewer Dragon | 5B | Creature — Dragon | Flying, deathtouch Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3 |
Wayfarer's Bauble | 1 | Artifact | {2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
Biogenic Upgrade | 4GG | Sorcery | Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. |
Hadana's Climb | 1GU | Legendary Enchantment | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb. |
Nadier, Agent of the Duskenel | 5B | Legendary Creature — Elf Warrior | Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.) 3/3 |
Nath's Elite | 4G | Creature — Elf Warrior | All creatures able to block Nath's Elite do so. When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 4/2 |
Contamination | 2B | Enchantment | At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount. |