Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zealots en-Dal

3W · Creature — Human Soldier

At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. 2/4

Similar cards

Color identity:
NameManaTypeText
Whitesun's Passage 1WInstant You gain 5 life.
Sun's Bounty 1WInstant You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Cram Session 1B/GSorcery You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Weather the Storm 1GInstant You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Captured Sunlight 2GWSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life.
Embargo 3UEnchantment Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.
Cramped Bunker 4RGEnchantment At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.
Rejuvenate 3GSorcery You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.)
Narrow Escape 2WInstant Return target permanent you control to its owner's hand. You gain 4 life.
Soldier of the Pantheon WCreature — Human Soldier Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life. 2/1
Page 10