M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Kor Duelist | W | Creature — Kor Soldier | As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) 1/1 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Ranger en-Vec | 1GW | Creature — Human Soldier Archer Ranger | First strike {G}: Regenerate Ranger en-Vec. 2/2 |
Protect the Negotiators | 1U | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control. |
Castle Raptors | 4W | Creature — Bird Soldier | Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3 |
Torsten, Founder of Benalia | 5GW | Legendary Creature — Human Soldier | When Torsten, Founder of Benalia enters the battlefield, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order. When Torsten dies, create seven 1/1 white Soldier creature tokens. 7/7 |
Marsh Threader | 1W | Creature — Kor Scout | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
Resistance Squad | 2W | Creature — Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2 |
Faramir, Steward of Gondor | 1WU | Legendary Creature — Human Noble | Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch. At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. 2/2 |
Heavy Infantry | 4W | Creature — Human Soldier | When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4 |