Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zealous Inquisitor

2W · Creature — Human Cleric

{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. 2/2

Similar cards

Color identity:
NameManaTypeText
Nephalia Smuggler UCreature — Human Rogue {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. 1/1
Tyrant's Familiar 5RRCreature — Dragon Flying, haste Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls." 5/5
Supersize 1GInstant Target creature gets +3½/+3½ until end of turn.
Spellbreaker Behemoth 1RGGCreature — Beast This spell can't be countered. Creature spells you control with power 5 or greater can't be countered. 5/5
Flamescroll Celebrant 1RCreature — Human Shaman Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. {1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn. 2/1
Children of Korlis WCreature — Human Rebel Cleric Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) 1/1
Kyren Negotiations 2RREnchantment Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Bedazzle 4BRInstant Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
Bright-Palm, Soul Awakener 1RGWLegendary Creature — Fox Shaman Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. 4/3
Sheltering Light WInstant Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Page 314