M:tG card similarity search
WB · Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Name | Mana | Type | Text |
---|---|---|---|
Defile | B | Instant | Target creature gets -1/-1 until end of turn for each Swamp you control. |
Veteran Armorer | 1W | Creature — Human Soldier | Other creatures you control get +0/+1. 2/2 |
Dire Fleet Neckbreaker | 2BR | Creature — Orc Pirate | Attacking Pirates you control get +2/+0. 3/2 |
Defender of the Order | 3W | Creature — Human Cleric | Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4 |
Bold Defense | 2W | Instant | Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. |
War Flare | 2RW | Instant | Creatures you control get +2/+1 until end of turn. Untap those creatures. |
Gleam of Resistance | 4W | Instant | Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Penregon Besieged | 1B | Enchantment | At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1. When your opponents control no creatures, sacrifice Penregon Besieged. |
Nuclear Fallout | XBB | Sorcery | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
Gruul War Chant | 2RG | Enchantment | Attacking creatures you control get +1/+0 and have menace. |