Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zealous Persecution

WB · Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

Similar cards

Color identity:
NameManaTypeText
Bloodhaze Wolverine 1RCreature — Wolverine Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn. 2/1
Avizoa 3UCreature — Jellyfish Flying {0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn. 2/2
Serra Disciple 1WCreature — Bird Cleric Flying, first strike Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.) 1/1
Tarox Bladewing 2RRRLegendary Creature — Dragon Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power. 4/3
Leonin Battlemage 3WCreature — Cat Wizard {T}: Target creature gets +1/+1 until end of turn. Whenever you cast a spell, you may untap Leonin Battlemage. 2/3
Perimeter Patrol 2GCreature — Human Soldier Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3
Kraul Whipcracker BGCreature — Insect Assassin Reach When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. 3/2
Celeborn the Wise 3GLegendary Creature — Elf Noble Whenever you attack with one or more Elves, scry 1. Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way. 3/3
Telim'Tor 4RLegendary Creature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. 2/2
Phalanx Vanguard 1WCreature — Human Soldier Vigilance Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. 2/2
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