Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zealous Persecution

WB · Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

Similar cards

Color identity:
NameManaTypeText
Phyrexian Boon 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Icewrought Sentry 2UCreature — Elemental Soldier Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3
Xun Yu, Wei Advisor 1BBLegendary Creature — Human Advisor {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. 1/1
Valor Singer 2RCreature — Tiefling Bard Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. 2/3
Zhang He, Wei General 3BBLegendary Creature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn. 4/2
Sea Legs UEnchantment — Aura Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
Nim Replica 3Artifact Creature — Zombie {2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. 3/1
Spoils of the Hunt 2GInstant Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
Sanctified Charge 4WInstant Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
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