Card Codex

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17 May 2024: Card library updated.

Zendikar's Roil

3GG · Enchantment

Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.

Similar cards

Color identity:
NameManaTypeText
Vastwood Zendikon 4GEnchantment — Aura Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Living Plane 2GGWorld Enchantment All lands are 1/1 creatures that are still lands.
Nature's Revolt 3GGEnchantment All lands are 2/2 creatures that are still lands.
Workshop Warchief 3GGCreature — Rhino Warrior Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 5/3
Boss's Chauffeur 4WCreature — Elf Citizen Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur. When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it. 0/0
Zombie Outlander UBCreature — Zombie Scout Protection from green 2/2
Call of the Nightwing 2UBSorcery Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Amphin Mutineer 3UCreature — Salamander Pirate When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
Animal Friend 1GEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
Chitterspitter 2GArtifact At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. {G}, {T}: Create a 1/1 green Squirrel creature token.
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