M:tG card similarity search
2RG · Creature — Elemental
Zendikar Incarnate's power is equal to the number of lands you control. */4
Name | Mana | Type | Text |
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Congregation Gryff | 1GW | Creature — Hippogriff Mount | Flying, lifelink Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 1/4 |
Weathered Wayfarer | W | Creature — Human Nomad Cleric | {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. 1/1 |
Nature's Panoply | G | Instant | Strive — This spell costs {2}{G} more to cast for each target beyond the first. Choose any number of target creatures. Put a +1/+1 counter on each of them. |
Boomflinger | Artifact — Contraption | Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results. | |
Ensoul Artifact | 1U | Enchantment — Aura | Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types. |
Woolly Mammoths | 1GG | Creature — Elephant | Woolly Mammoths has trample as long as you control a snow land. 3/2 |
Nissa, Vastwood Seer | 2G | Legendary Creature — Elf Scout | When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. 2/2 |
Spectrum Sentinel | 1 | Artifact Creature — Soldier | Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2 |
Knight of the Reliquary | 1GW | Creature — Human Knight | Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. 2/2 |
Coastal Hornclaw | 4U | Creature — Bird | Sacrifice a land: Coastal Hornclaw gains flying until end of turn. 3/3 |