M:tG card similarity search
2RG · Creature — Elemental
Zendikar Incarnate's power is equal to the number of lands you control. */4
Name | Mana | Type | Text |
---|---|---|---|
Essence Backlash | 2UR | Instant | Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller. |
Cyclops Gladiator | 1RRR | Creature — Cyclops Warrior | Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator. 4/4 |
Soul's Fire | 2R | Instant | Target creature you control deals damage equal to its power to any target. |
Enter the Infinite | 8UUUU | Sorcery | Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. |
Blood | RG | Sorcery | Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
Thermokarst | 1GG | Sorcery | Destroy target land. If that land was a snow land, you gain 1 life. |
Briar Hydra | 5G | Creature — Plant Hydra | Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. 6/6 |
Infernal Reckoning | B | Instant | Exile target colorless creature. You gain life equal to its power. |
Dance of the Tumbleweeds | 1G | Sorcery | Spree (Choose one or more additional costs.) + {1} — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. + {3} — Create an X/X green Elemental creature token, where X is the number of lands you control. |
Chance | 3R | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. |