Card Codex

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17 May 2024: Card library updated.

Zendikar Resurgent

5GG · Enchantment

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

Similar cards

Color identity:
NameManaTypeText
Wild Cantor R/GCreature — Human Druid ({R/G} can be paid with either {R} or {G}.) Sacrifice Wild Cantor: Add one mana of any color. 1/1
Landfill 4RSorcery Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.
Yavimaya, Cradle of Growth Legendary Land Each land is a Forest in addition to its other land types.
Blanket of Night 1BBEnchantment Each land is a Swamp in addition to its other land types.
Urborg, Tomb of Yawgmoth Legendary Land Each land is a Swamp in addition to its other land types.
Flywheel Racer 2Artifact — Vehicle Vigilance {T}: Add one mana of any color. Activate only if Flywheel Racer is a creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/2
Forsaken Thresher Artifact Creature — Construct At the beginning of your precombat main phase, add one mana of any color. 5/5
Accomplished Alchemist 3GCreature — Elf Druid {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5
Mana Geode 3Artifact When Mana Geode enters the battlefield, scry 1. {T}: Add one mana of any color.
Bronze Walrus 3Artifact Creature — Walrus When Bronze Walrus enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {T}: Add one mana of any color. 2/2
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