Card Codex

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17 May 2024: Card library updated.

Zephid's Embrace

2UU · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)

Similar cards

Color identity:
NameManaTypeText
Giant Tortoise 1UCreature — Turtle Giant Tortoise gets +0/+3 as long as it's untapped. 1/1
Seizures 1BEnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.
Dread of Night BEnchantment White creatures get -1/-1.
Weapons Trainer RWCreature — Human Soldier Ally Other creatures you control get +1/+0 as long as you control an Equipment. 3/2
Marshaling Cry 1WWSorcery Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Desist 4G/WG/WSorcery Destroy all artifacts and enchantments.
Purify 3WWSorcery Destroy all artifacts and enchantments.
Roterothopter 1Artifact Creature — Thopter Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn. 0/2
Childhood Horror 3BCreature — Horror Flying Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. 2/2
Tectonic Reformation 1REnchantment Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
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