Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zephid

4UU · Creature — Illusion

Flying Shroud (This creature can't be the target of spells or abilities.) 3/4

Similar cards

Color identity:
NameManaTypeText
Gilded Drake 1UCreature — Drake Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal. 3/3
Boggart Sprite-Chaser 1RCreature — Goblin Warrior As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2
Balshan Griffin 3UUCreature — Griffin Flying {1}{U}, Discard a card: Return Balshan Griffin to its owner's hand. 3/2
Scaldkin 3UCreature — Elemental Flying {2}{R}, Sacrifice Scaldkin: It deals 2 damage to any target. 2/2
Cyberdrive Awakener 5UArtifact Creature — Construct Flying Other artifact creatures you control have flying. When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. 4/4
Tah-Crop Elite 3WCreature — Bird Warrior Flying You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.) 2/2
Take Down GSorcery Choose one — • Take Down deals 4 damage to target creature with flying. • Take Down deals 1 damage to each creature with flying.
Kjeldoran Skyknight 2WCreature — Human Knight Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1
Stalking Bloodsucker 4BBCreature — Vampire Flying {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn. 4/4
Gilded Pinions 2Artifact — Equipment When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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