Card Codex

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17 May 2024: Card library updated.

Zephyr Net

1U · Enchantment — Aura

Enchant creature Enchanted creature has defender and flying.

Similar cards

Color identity:
NameManaTypeText
Radiant Restraints Enchantment — Aura Curse Enchant player Creatures enchanted player controls enter the battlefield tapped.
Voice of Reason 3WCreature — Angel Flying, protection from blue 2/2
Scuttlegator 4G/UG/UCreature — Crab Turtle Crocodile Defender {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. 6/6
Windreaper Falcon 1RGCreature — Bird Flying, protection from blue 1/1
Akroma's Vengeance 4WWSorcery Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)
Prosthetic Injector 1Artifact — Equipment Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.) Equip {1}
Dagger of the Worthy 2Artifact — Equipment Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Abzan Advantage 1WInstant Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Faerie Invaders 4UCreature — Faerie Rogue Flash (You may cast this spell any time you could cast an instant.) Flying 3/3
Arrogant Vampire 3BBCreature — Vampire Flying 4/3
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