M:tG card similarity search
1U · Enchantment — Aura
Enchant creature Enchanted creature has defender and flying.
Name | Mana | Type | Text |
---|---|---|---|
Stoneskin | 2W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +0/+10. |
Mind Harness | U | Enchantment — Aura | Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. |
Consecrate Land | W | Enchantment — Aura | Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. |
Chant of the Skifsang | 2U | Enchantment — Aura | Enchant creature Enchanted creature gets -13/-0. |
Oblivion Crown | 1B | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." |
Psychic Impetus | 2U | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2. |
Lure | 1GG | Enchantment — Aura | Enchant creature All creatures able to block enchanted creature do so. |
Carapace | G | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature. |
Thrull Retainer | B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. |
Mob Mentality | R | Enchantment — Aura | Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures. |