Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zephyr Spirit

5U · Creature — Spirit

When Zephyr Spirit blocks, return it to its owner's hand. 0/6

Similar cards

Color identity:
NameManaTypeText
Geist of the Archives 2UCreature — Spirit Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 0/4
Resurrection Orb 2Artifact — Equipment Equipped creature has lifelink. Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Pygmy Pyrosaur 1RCreature — Lizard Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. 1/1
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Everlasting Lich 2BBBCreature — Zombie Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) 4/0
Recover 2BSorcery Return target creature card from your graveyard to your hand. Draw a card.
Omen of the Dead BEnchantment Flash When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. {2}{B}, Sacrifice Omen of the Dead: Scry 2.
Regenesis 3GGInstant Return up to two target permanent cards from your graveyard to your hand.
Culvert Ambusher 3GGCreature — Wurm Horror When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5
Palace Guard 2WCreature — Human Soldier Palace Guard can block any number of creatures. 1/4
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