M:tG card similarity search
5U · Creature — Spirit
When Zephyr Spirit blocks, return it to its owner's hand. 0/6
Name | Mana | Type | Text |
---|---|---|---|
Vine Mare | 2GG | Creature — Elemental Horse | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Vine Mare can't be blocked by black creatures. 5/3 |
Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
Cathartic Operation | 3UB | Instant | Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards. |
Blood Fountain | B | Artifact | When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. |
Wormhole Serpent | 4U | Creature — Serpent | {3}{U}: Target creature can't be blocked this turn. 3/5 |
Sturmgeist | 3UU | Creature — Spirit | Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */* |
Child of Thorns | G | Creature — Spirit | Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 1/1 |
Clash of Realities | 3R | Enchantment | All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." |
Midnight Scavengers | 4B | Creature — Human Rogue | When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand. (Melds with Graf Rats.) 3/3 |
Cloudshift | W | Instant | Exile target creature you control, then return that card to the battlefield under your control. |