M:tG card similarity search
1U · Creature — Elemental
Flying Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. 2/1
Name | Mana | Type | Text |
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Mesa Pegasus | 1W | Creature — Pegasus | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
The Vanquisher | Hero | Your starting hand size is increased by one. Your maximum hand size is increased by one. | |
Carrion Screecher | 3B | Creature — Zombie Bird | Flying 3/1 |
Whirling Catapult | 4 | Artifact | {2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player. |
Leaden Fists | 2U | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. |
Ulamog's Crusher | 8 | Creature — Eldrazi | Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Ulamog's Crusher attacks each combat if able. 8/8 |
Indomitable Might | 3G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked. |
Mist Intruder | 1U | Creature — Eldrazi Drone | Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) 1/2 |
Resounding Thunder | 2R | Instant | Resounding Thunder deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to any target. |
Walking Bulwark | 1 | Artifact Creature — Golem | Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. 0/3 |