Card Codex

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17 May 2024: Card library updated.

Zephyrim

3W · Creature — Human Warrior

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
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Wayward Giant 4RCreature — Giant Menace 4/5
Vampire Cutthroat BCreature — Vampire Rogue Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Stonehorn Chanter 5WCreature — Rhino Cleric {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) 4/4
Ragnar GWULegendary Creature — Human Cleric {G}{W}{U}, {T}: Regenerate target creature. 2/2
Angelic Overseer 3WWCreature — Angel Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible. 5/3
Paladin Danse, Steel Maverick 2WLegendary Artifact Creature — Synth Knight Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. 3/3
Ingenious Thief 1UCreature — Human Rogue Flying When Ingenious Thief enters the battlefield, look at target player's hand. 1/1
Viridian Zealot GGCreature — Elf Warrior {1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. 2/1
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