Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zhalfirin Decoy

1W · Creature — Human Soldier

{T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Steamcore Weird 3UCreature — Weird When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target. 1/3
Ifh-Bíff Efreet 2GGCreature — Efreet Flying {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. 3/3
Knight of the New Coalition 3WCreature — Human Knight Vigilance When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. 2/2
Portent Tracker 1GCreature — Satyr Scout {T}: Untap target land. {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. 1/1
Evolution Vat 3Artifact {3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
From the Catacombs 3BBSorcery Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. You take the initiative. Escape—{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Bloodlust Inciter RCreature — Human Warrior {T}: Target creature gains haste until end of turn. 1/1
Skyknight Legionnaire 1RWCreature — Human Knight Flying, haste 2/2
Legion's Landing WLegendary Enchantment When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing.
Magus of the Library GGCreature — Human Wizard {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. 1/1
Page 464