M:tG card similarity search
· Land
When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}.
Name | Mana | Type | Text |
---|---|---|---|
Sunken Hollow | Land — Island Swamp | ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. | |
Void Grafter | 1GU | Creature — Eldrazi Drone | Devoid (This card has no color.) Flash (You may cast this spell any time you could cast an instant.) When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. 2/4 |
Storm Fleet Arsonist | 4R | Creature — Orc Pirate | Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. 4/4 |
Serpent Warrior | 2B | Creature — Snake Warrior | When Serpent Warrior enters the battlefield, you lose 3 life. 3/3 |
Fleetwheel Cruiser | 4 | Artifact — Vehicle | Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 5/3 |
Aquamorph Entity | 2UU | Creature — Shapeshifter | As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */* |
Deep Forest Hermit | 3GG | Creature — Elf Druid | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1 |
Behold the Multiverse | 3U | Instant | Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Yeva's Forcemage | 2G | Creature — Elf Shaman | When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. 2/2 |
Nylea's Huntmaster | 3G | Creature — Centaur Shaman | When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 4/3 |