Card Codex

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17 May 2024: Card library updated.

Zhang Fei, Fierce Warrior

4WW · Legendary Creature — Human Soldier Warrior

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4

Similar cards

Color identity:
NameManaTypeText
Fugitive Druid 3GCreature — Human Druid Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. 3/2
Firehoof Cavalry WCreature — Human Berserker {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1
Village Messenger RCreature — Human Werewolf Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1
Stronghold Biologist 2UCreature — Human Spellshaper {U}{U}, {T}, Discard a card: Counter target creature spell. 1/1
Aven Liberator 2WWCreature — Bird Soldier Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Mirage Phalanx 4RRCreature — Human Soldier Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." 4/4
Mirran Bardiche 4WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
Loxodon Gatekeeper 2WWCreature — Elephant Soldier Artifacts, creatures, and lands your opponents control enter the battlefield tapped. 2/3
Inkrise Infiltrator 1BCreature — Human Ninja Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2
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