Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zhuge Jin, Wu Strategist

1UU · Legendary Creature — Human Advisor

{T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared. 1/1

Similar cards

Color identity:
NameManaTypeText
Inkrise Infiltrator 1BCreature — Human Ninja Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2
Mirror Universe 6Artifact {T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate only during your upkeep.
Matsu-Tribe Decoy 2GCreature — Snake Warrior {2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/3
Skanos, Blue Dragon Vassal 4GULegendary Creature — Dragon Ranger Flying Whenever Skanos, Blue Dragon Vassal attacks, another target attacking creature gains flying and gets +X/+0 until end of turn, where X is Skanos's power. 4/4
Seeker of Slaanesh 3RCreature — Demon Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able. 3/3
Tomakul Honor Guard 1GCreature — Human Soldier Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1
Curse of Opulence REnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
Pride of Lions 3GGCreature — Cat You may have Pride of Lions assign its combat damage as though it weren't blocked. 4/4
Steelgaze Griffin 4UCreature — Griffin Flying Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. 2/4
Hidden Cataract Land — Cave Hidden Cataract enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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