Card Codex

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17 May 2024: Card library updated.

Zhulodok, Void Gorger

5C · Legendary Creature — Eldrazi

Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/4

Similar cards

Color identity:
NameManaTypeText
Draining Whelk 4UUCreature — Illusion Flash Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value. 1/1
March of the Machines 3UEnchantment Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
Desdemona, Freedom's Edge 2RWLegendary Creature — Human Rogue Vigilance Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) 3/4
Quarum Trench Gnomes 3RCreature — Gnome {T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.) 1/1
Planeswalker's Fury 2REnchantment {3}{R}: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Hotshot Mechanic WArtifact Creature — Fox Pilot Hotshot Mechanic crews Vehicles as though its power were 2 greater. 2/1
Obosh, the Preypiercer 3B/RB/RLegendary Creature — Hellion Horror Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/5
Obsessive Collector 3UCreature — Spirit Flying Ward {2} Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand. 4/4
Reverence 2WWEnchantment Creatures with power 2 or less can't attack you.
Vengeful Rebirth 4RGSorcery Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth.
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