Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zhur-Taa Goblin

RG · Creature — Goblin Berserker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) 2/2

Similar cards

Color identity:
NameManaTypeText
Goblin Deathraiders BRCreature — Goblin Warrior Trample 3/1
Arms Dealer 2RCreature — Goblin Rogue {1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. 1/1
Joyride Rigger 3GCreature — Goblin Rigger When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 3/3
Wrench-Rigger RCreature — Goblin Rigger When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1
Goblin Shrine 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
Goblin Wizard 2RRCreature — Goblin Wizard {T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. 1/1
Galina's Knight WUCreature — Merfolk Knight Protection from red 2/2
Goblin Spymaster 2RCreature — Goblin Rogue First strike At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able." 2/1
Wort, the Raidmother 4R/GR/GLegendary Creature — Goblin Shaman When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) 3/3
Legion Warboss 2RCreature — Goblin Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. 2/2
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