Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zilortha, Apex of Ikoria

· Legendary Creature — Dinosaur

Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. 8/8

Similar cards

Color identity:
NameManaTypeText
Tomakul Phoenix 1RRCreature — Phoenix Flying, haste When Tomakul Phoenix dies, it perpetually gets +2/+2. At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield. 2/2
Savage Swipe GSorcery Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Clockwork Steed 4Artifact Creature — Horse Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep. 0/3
Niv-Mizzet, Guildpact WUBRGLegendary Creature — Dragon Avatar Flying, hexproof from multicolored Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. 6/6
Focused Funambulist 1UCreature — Human Performer Flash As Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. 2/1
Kill-Suit Cultist RCreature — Goblin Berserker Kill-Suit Cultist attacks each combat if able. {B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead. 1/1
Ticking Mime Bomb 3RArtifact Creature — Clown Robot Mime When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature. 2/2
Maze Glider 5UCreature — Elemental Flying Multicolored creatures you control have flying. 3/5
Band Together 2GInstant Up to two target creatures you control each deal damage equal to their power to another target creature.
Centaur of Attention 3GGCreature — Centaur Performer When Centaur of Attention enters the battlefield, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of Centaur of Attention's stored results. Centaur of Attention gets +X/+X, where X is the greatest number of stored results on it of the same value. 3/3
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