M:tG card similarity search
· Legendary Creature — Dinosaur
Reach For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. 8/8
Name | Mana | Type | Text |
---|---|---|---|
Stensia | Plane — Innistrad | Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn. | |
Mizzium Skin | U | Instant | Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Alpha Authority | 1G | Enchantment — Aura | Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature. |
Phyrexian Infiltrator | 2B | Creature — Phyrexian Minion | {2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) 2/2 |
Whispersilk Cloak | 3 | Artifact — Equipment | Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2} |
Leyline of the Meek | 2WW | Enchantment | If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. |
Scalding Salamander | 2R | Creature — Salamander | Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1 |
Chaos Wrap | 2R | Instant | The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.) |
Tan Jolom, the Worldwalker | 1GWU | Legendary Creature — Spirit | At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3 |
Elegant Edgecrafters | 4GG | Creature — Elf Artificer | Elegant Edgecrafters can't be blocked by creatures with power 2 or less. Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) 3/4 |