Card Codex

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17 May 2024: Card library updated.

Zimone, Quandrix Prodigy

GU · Legendary Creature — Human Wizard

{1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. 1/2

Similar cards

Color identity:
NameManaTypeText
Suntail Squadron 2WWInstant Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process.
Circle of the Land Druid 1GCreature — Gnome Druid When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 1/1
Dark Dabbling 2BInstant Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Sea Snidd 4UCreature — Beast {T}: Target land becomes the basic land type of your choice until end of turn. 3/3
Bane Alley Broker 1UBCreature — Human Rogue {T}: Draw a card, then exile a card from your hand face down. You may look at cards exiled with Bane Alley Broker. {U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand. 0/3
Of One Mind 2USorcery This spell costs {2} less to cast if you control a Human creature and a non-Human creature. Draw two cards.
Arwen's Gift 3USorcery This spell costs {1} less to cast if you control two or more legendary creatures. Scry 2, then draw two cards.
Prince of Thralls 4UBBRCreature — Demon Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. 7/7
Worms of the Earth 2BBBEnchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Furycalm Snarl Land As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. {T}: Add {R} or {W}.
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