M:tG card similarity search
1R/WR/W · Legendary Creature — Elemental Fox
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Dragonspeaker Shaman | 1RR | Creature — Human Barbarian Shaman | Dragon spells you cast cost {2} less to cast. 2/2 |
Foundry Inspector | 3 | Artifact Creature — Construct | Artifact spells you cast cost {1} less to cast. 3/2 |
Jhoira's Familiar | 4 | Artifact Creature — Bird | Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.) 2/2 |
A-Maelstrom Muse | UU/RR | Creature — Djinn Wizard | Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. 2/4 |
Auriok Steelshaper | 1W | Creature — Human Soldier | Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. 1/1 |
Delney, Streetwise Lookout | 2W | Legendary Creature — Human Scout | Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. 2/2 |
Dungeon Map | 3 | Artifact | {T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) |
Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | |
Kinjalli's Caller | W | Creature — Human Cleric | Dinosaur spells you cast cost {1} less to cast. 0/3 |
Mortality Spear | 2BG | Instant | This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent. |