M:tG card similarity search
3B · Creature — Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Maze Skullbomb | 1 | Artifact | {1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery. |
Runes of the Deus | 4R/G | Enchantment — Aura | Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. |
Vilespawn Spider | GU | Creature — Spider | Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery. 2/3 |
Wall of Shields | 3 | Artifact Creature — Wall | Defender (This creature can't attack.) Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 0/4 |
Wose Pathfinder | 1G | Creature — Human Shaman | {T}: Add one mana of any color. {6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. 1/1 |
Nut Collector | 5G | Creature — Human Druid | At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. 1/1 |
Escaped Shapeshifter | 3UU | Creature — Shapeshifter | As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4 |
Mantle of the Wolf | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets +4/+4. When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. |
Domineering Will | 3U | Instant | Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. |
Jungle Patrol | 3G | Creature — Human Soldier | {1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood. Sacrifice a token named Wood: Add {R}. 3/2 |