M:tG card similarity search
3B · Creature — Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Froghemoth | 3GG | Creature — Frog Horror | Trample, haste Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way. 4/4 |
| Dross Hopper | 1B | Creature — Phyrexian Insect Horror | Sacrifice a creature: Dross Hopper gains flying until end of turn. 2/1 |
| Thran Weaponry | 4 | Artifact | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap Thran Weaponry during your untap step. {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped. |
| Neutralize the Guards | 2B | Instant | Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
| Get a Leg Up | G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains reach. |
| Colfenor's Urn | 3 | Artifact | Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control. |
| Monster Manual | 3G | Artifact | {1}{G}, {T}: You may put a creature card from your hand onto the battlefield. |
| Quicksilver Amulet | 4 | Artifact | {4}, {T}: You may put a creature card from your hand onto the battlefield. |
| Haunt of the Dead Marshes | B | Creature — Nightmare Elf | When Haunt of the Dead Marshes enters the battlefield, scry 1. {2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. 1/1 |
| Helium Squirter | 4U | Creature — Beast Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. 0/0 |