M:tG card similarity search
3B · Creature — Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Changeling Outcast | B | Creature — Shapeshifter | Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked. 1/1 |
| Patch Up | 2W | Sorcery | Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. |
| Psychic Puppetry | 1U | Instant — Arcane | You may tap or untap target permanent. Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
| Callous Bloodmage | 2B | Creature — Vampire Warlock | When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. 2/1 |
| Master Thief | 2UU | Creature — Human Rogue | When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. 2/2 |
| Kianne, Dean of Substance | 2G | Legendary Creature — Elf Druid | {T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it. {4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them. 2/2 |
| Scalestorm Summoner | 2R | Creature — Human Warlock | Whenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater. 3/3 |
| Harbinger of Spring | 4G | Creature — Spirit | Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 2/1 |
| Crime | 3WB | Sorcery | Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. |
| Ritual of Hope | 1W | Instant | Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead. |