M:tG card similarity search
2GG · Creature — Cat
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/4
Name | Mana | Type | Text |
---|---|---|---|
Wayward Giant | 4R | Creature — Giant | Menace 4/5 |
Beasts of Bogardan | 4R | Creature — Beast | Protection from red Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent. 3/3 |
Topan Freeblade | 1W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 2/2 |
Alabaster Host Sanctifier | 1W | Creature — Phyrexian Cleric | Lifelink 2/2 |
Have for Dinner | 1W | Instant — Adventure | Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.) |
Glorifier of Dusk | 3WW | Creature — Vampire Soldier | Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. 4/4 |
Tolsimir, Midnight's Light | 2GWW | Legendary Creature — Elf Scout | Lifelink When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. 3/2 |
Jirina Kudro | 1RWB | Legendary Creature — Human Soldier | When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. Other Humans you control get +2/+0. 3/3 |
Vampire Champion | 3B | Creature — Vampire Soldier | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/3 |
Seraph of the Scales | 2WB | Creature — Angel | Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3 |