M:tG card similarity search
2U · Enchantment — Aura
Enchant artifact Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types. When Zoetic Glyph is put into a graveyard from the battlefield, discover 3.
Name | Mana | Type | Text |
---|---|---|---|
Fabrication Foundry | 1W | Artifact | {T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. {2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery. |
Sculpting Steel | 3 | Artifact | You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. |
Zendikar Incarnate | 2RG | Creature — Elemental | Zendikar Incarnate's power is equal to the number of lands you control. */4 |
Acidic Slime | 3GG | Creature — Ooze | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. 2/2 |
One Ring to Rule Them All | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard. |
Sarpadian Empires, Vol. VII | 3 | Artifact | As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type. |
Hook-Haunt Drifter | Creature — Spirit | Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2 | |
Descend upon the Sinful | 4WW | Sorcery | Exile all creatures. Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard. |
The Master, Mesmerist | 2UB | Legendary Creature — Time Lord Rogue | {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3 |
Indrik Stomphowler | 4G | Creature — Beast | When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. 4/4 |