M:tG card similarity search
6B · Creature — Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Bogardan Firefiend | 2R | Creature — Elemental Spirit | When Bogardan Firefiend dies, it deals 2 damage to target creature. 2/1 |
| Reckless Spite | 1BB | Instant | Destroy two target nonblack creatures. You lose 5 life. |
| Wicked Pact | 1BB | Sorcery | Destroy two target nonblack creatures. You lose 5 life. |
| Sand Strangler | 3R | Creature — Beast | When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. 3/3 |
| Caught in the Crossfire | RR | Instant | Spree (Choose one or more additional costs.) + {1} — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + {1} — Caught in the Crossfire deals 2 damage to each non-outlaw creature. |
| Mount Doom | Legendary Land | {T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery. | |
| Kinzu of the Bleak Coven | 4B | Legendary Creature — Phyrexian Vampire | Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.) 5/4 |
| Dogged Pursuit | 3B | Enchantment | At the beginning of your end step, each opponent loses 1 life and you gain 1 life. |
| Illusions of Grandeur | 3U | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life. |
| Konda's Hatamoto | 1W | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) 1/2 |