Card Codex

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17 May 2024: Card library updated.

Zombie Brute

6B · Creature — Zombie

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample 5/4

Similar cards

Color identity:
NameManaTypeText
Dusk Legion Zealot 1BCreature — Vampire Soldier When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. 1/1
Grave Consequences 1BInstant Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.
Parasitic Impetus 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Tormod, the Desecrator 3BLegendary Creature — Zombie Wizard Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.) 4/2
Corpses of the Lost 2BEnchantment Skeletons you control get +1/+0 and have haste. When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Misfortune's Gain 3WSorcery Destroy target creature. Its owner gains 4 life.
Path of Peace 3WSorcery Destroy target creature. Its owner gains 4 life.
Chandra's Fury 4RInstant Chandra's Fury deals 4 damage to target player or planeswalker and 1 damage to each creature that player or that planeswalker's controller controls.
Unscrupulous Contractor 2BCreature — Human Assassin When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Inflame RInstant Inflame deals 2 damage to each creature dealt damage this turn.
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