M:tG card similarity search
6B · Creature — Zombie
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Orcish Vandal | 1R | Creature — Orc Warrior | {T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. 1/1 |
| Sworn Defender | 2WW | Creature — Human Knight | {1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. 1/3 |
| Artisan of Kozilek | 9 | Creature — Eldrazi | When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 10/9 |
| Fated Intervention | 2GGG | Instant | Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
| Anguished Unmaking | 1WB | Instant | Exile target nonland permanent. You lose 3 life. |
| Bargain | 2W | Sorcery | Target opponent draws a card. You gain 7 life. |
| Flowstone Crusher | 3RR | Creature — Beast | {R}: Flowstone Crusher gets +1/-1 until end of turn. 4/4 |
| Flowstone Shambler | 2R | Creature — Beast | {R}: Flowstone Shambler gets +1/-1 until end of turn. 2/2 |
| Riddleform | 1U | Enchantment | Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| As Luck Would Have It | G | Enchantment | Hexproof Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) |