M:tG card similarity search
1BB · Creature — Zombie
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent." 2/3
Name | Mana | Type | Text |
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Popular Entertainer | 1R | Legendary Enchantment — Background | Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) |
Elephant Resurgence | 1G | Sorcery | Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." |
Goldspan Dragon | 3RR | Creature — Dragon | Flying, haste Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." 4/4 |
Nightwind Glider | 2W | Creature — Human Rebel | Flying, protection from black 2/1 |
Truga Jungle | Plane — Ergamon | All lands have "{T}: Add one mana of any color." Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. | |
Penumbra Spider | 2GG | Creature — Spider | Reach When Penumbra Spider dies, create a 2/4 black Spider creature token with reach. 2/4 |
Olag, Ludevic's Hubris | Legendary Creature — Zombie | As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. 4/4 | |
Karlach, Tiefling Berserker | 1RR | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, target creature an opponent controls can't block this turn. 4/4 |
Avarice Amulet | 4 | Artifact — Equipment | Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Soulscour | 7WWW | Sorcery | Destroy all nonartifact permanents. |