Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Zoyowa's Justice

1R · Instant

The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)

Similar cards

Color identity:
NameManaTypeText
Master of Predicaments 3UUCreature — Sphinx Flying Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. 4/4
Lozhan, Dragons' Legacy 3URLegendary Creature — Dragon Shaman Flying Whenever you cast an Adventure or Dragon spell, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander. 4/2
Baneful Omen 4BBBEnchantment At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
Errant Minion 2UEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Mana Reflection 4GGEnchantment If you tap a permanent for mana, it produces twice as much of that mana instead.
Ugin, the Spirit Dragon 8Legendary Planeswalker — Ugin [+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Loyalty 7
Subdue GInstant Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Dragon Breath 1REnchantment — Aura Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
Cosmic Rebirth 1GWInstant Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. You gain 3 life.
Power Leak 1UEnchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
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