M:tG card similarity search
U · Creature — Human Rogue
Flash When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Reconstruct History | 2RW | Sorcery | Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History. |
Matopi Golem | 5 | Artifact Creature — Golem | {1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. 3/3 |
Breathstealer | 2B | Creature — Nightstalker | {B}: Breathstealer gets +1/-1 until end of turn. 2/2 |
Fistful of Force | 1G | Instant | Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Due Diligence | 2W | Enchantment — Aura | Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance. |
Rush of Vitality | 1B | Instant | Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.") |
Yavimaya Ancients | 3GG | Creature — Treefolk | {G}: Yavimaya Ancients gets +1/-2 until end of turn. 2/7 |
Khalni Gem | 4 | Artifact | When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color. |
Battlewise Valor | 1W | Instant | Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Ferocious Charge | 2G | Instant | Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |