M:tG card similarity search
R · Legendary Creature — Orc Warrior
Zurgo Bellstriker can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Electropotence | 2R | Enchantment | Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target. |
Goblin Mountaineer | R | Creature — Goblin Scout | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1 |
Burn Together | R | Sorcery — Adventure | Target creature you control deals damage equal to its power to any other target. Then sacrifice it. |
Liberator, Urza's Battlethopter | 3 | Legendary Artifact Creature — Thopter | Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator. 1/2 |
Gaea's Revenge | 5GG | Creature — Elemental | This spell can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources. 8/5 |
Seshiro's Living Legacy | Enchantment Creature — Snake Warrior | Vigilance, haste 5/5 | |
Sickle Dancer | 2B | Creature — Human Warrior | Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. 3/2 |
Goblin S.W.A.T. Team | 3R | Creature — Goblin Warrior | Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate only once each turn. 2/2 |
Iron Golem | 4 | Artifact Creature — Golem | Vigilance Iron Golem attacks or blocks each combat if able. 5/3 |
Descend on the Prey | Sorcery | Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able. |