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17 May 2024: Card library updated.

Zzzyxas's Abyss

1BB · Enchantment

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.

Similar cards

Color identity:
NameManaTypeText
Kairi, the Swirling Sky 4UULegendary Creature — Dragon Spirit Flying, ward {3} When Kairi, the Swirling Sky dies, choose one — • Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. • Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand. 6/6
Stampeding Serow 2GGCreature — Antelope Beast Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4
Stampeding Wildebeests 2GGCreature — Antelope Beast Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4
Eloren Wilds Plane — Shandalar Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced. Whenever chaos ensues, target player can't cast spells until a player planeswalks.
Gate of the Black Dragon Land — Swamp Gate Gate of the Black Dragon enters the battlefield tapped. {3}{B}, {T}: Seek a nonland card. Activate only once. {T}: Add {B}.
Gate to Manorborn Land — Forest Gate Gate to Manorborn enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}.
Gate to Seatower Land — Island Gate Gate to Seatower enters the battlefield tapped. {3}{U}, {T}: Seek a nonland card. Activate only once. {T}: Add {U}.
Gate to Tumbledown Land — Mountain Gate Gate to Tumbledown enters the battlefield tapped. {3}{R}, {T}: Seek a nonland card. Activate only once. {T}: Add {R}.
Gate to the Citadel Land — Plains Gate Gate to the Citadel enters the battlefield tapped. {3}{W}, {T}: Seek a nonland card. Activate only once. {T}: Add {W}.
Witch Hunt 4REnchantment Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
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