Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1U · Creature — Shapeshifter

{1}: This card's name becomes the card name of your choice. Activate anywhere, anytime. 1/1

Similar cards

Color identity:
NameManaTypeText
Scavenger Hunt Artifact — Attraction Visit — Choose "a four-legged creature," "a liquid other than water", or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle. Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Scandalmonger 3BCreature — Boar Monger {2}: Target player discards a card. Any player may activate this ability but only as a sorcery. 3/3
Battle for Bretagard 1GWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
Demotion WEnchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.
Relic Putrescence 2BEnchantment — Aura Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
Owen Grady, Raptor Trainer 1RGLegendary Creature — Human Soldier Scientist Partner with Blue, Loyal Raptor {T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery. 3/2
Wand of Vertebrae 1Artifact {T}: Mill a card. {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
Mishra's Factory Land {T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Angelic Protector 3WCreature — Angel Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2
Grand Abolisher WWCreature — Human Cleric During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. 2/2
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