Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1U · Creature — Shapeshifter

{1}: This card's name becomes the card name of your choice. Activate anywhere, anytime. 1/1

Similar cards

Color identity:
NameManaTypeText
Circu, Dimir Lobotomist 2UBLegendary Creature — Human Wizard Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. 2/3
Keeper of the Mind UUCreature — Human Wizard {U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. 1/2
Tidings 3UUSorcery Draw four cards.
Tower of Fortunes 4Artifact {8}, {T}: Draw four cards.
Mishra, Eminent One 2UBRLegendary Creature — Human Artificer At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. 5/4
Reroute 1RInstant Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) Draw a card.
Dream Coat UEnchantment — Aura Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Sole Performer 2GGCreature — Elf Performer {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) 2/2
Fool's Tome 4Artifact {2}, {T}: Draw a card. Activate only if you have no cards in hand.
Runic Armasaur 1GGCreature — Dinosaur Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5
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