Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ascended Lawmage

2WU · Creature — Vedalken Wizard

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2

Similar cards

Color identity:
NameManaTypeText
Imagecrafter UCreature — Human Wizard {T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. 1/1
Angelic Protector 3WCreature — Angel Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2
Gleaming Geardrake URArtifact Creature — Drake Flying When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. 1/1
Teshar, Ancestor's Apostle 3WLegendary Creature — Bird Cleric Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) 2/2
Wingmantle Chaplain 3WCreature — Human Cleric Defender When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0/3
Archfiend of Spite 5BBCreature — Demon Flying Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 6/6
Thunder Wall 1UUCreature — Wall Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2
Defiant Bloodlord 5BBCreature — Vampire Flying Whenever you gain life, target opponent loses that much life. 4/5
Airdrop Aeronauts 3WWCreature — Dwarf Scout Flying Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. 4/3
Skulking Ghost 1BCreature — Spirit Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. 2/1
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