Card Codex

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17 May 2024: Card library updated.

Eidolon of Obstruction

1W · Enchantment Creature — Spirit

First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. 2/1

Similar cards

Color identity:
NameManaTypeText
Hikari, Twilight Guardian 3WWLegendary Creature — Spirit Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. 4/4
Mage Hunters' Onslaught 2BBSorcery Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.
Locust Swarm 3GCreature — Insect Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate only once each turn. 1/1
Evangelize 4WSorcery Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control.
Spectral Sailor UCreature — Spirit Pirate Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card. 1/1
Liliana's Scrounger 2BCreature — Human Wizard At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. 3/2
Sarkhan's Scorn 2RInstant Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
Channeled Force 2URInstant As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Sadistic Hypnotist 3BBCreature — Human Minion Sacrifice a creature: Target player discards two cards. Activate only as a sorcery. 2/2
Teysa of the Ghost Council 2WBLegendary Creature — Spirit Advisor Starting intensity 0 When Teysa enters the battlefield, create a 1/1 white and black Spirit creature token with flying. Teysa intensifies by 1. Spirits you control get +X/+0, where X is Teysa's intensity. At the beginning of your end step, you may exile Teysa. If you do, at the beginning of your next upkeep, return Teysa to the battlefield under its owner's control and it gains haste. 0/5
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