Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Evangelize

4W · Sorcery

Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control.

Similar cards

Color identity:
NameManaTypeText
Wrong Turn 2UInstant Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Chromeshell Crab 4UCreature — Crab Beast Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3
Fight 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
Crypsis 1UInstant Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Blatant Thievery 4UUUSorcery For each opponent, gain control of target permanent that player controls.
Debt of Loyalty 1WWInstant Regenerate target creature. You gain control of that creature if it regenerates this way.
Wild Mammoth 2GCreature — Elephant At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth. 3/4
Ray of Command 3UInstant Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Arena Land {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Mouth to Mouth 3USorcery Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
Page 1